This year, I helped Sega create two games on Sony Play Station Portable based on the phenomenon of change blindness. Here's a few of the reviews (in English) of the game.
http://www.gamesetwatch.com/2006/06/aha_taiken_spots_the_differenc.php
http://psp.ign.com/objects/820/820930.html
On the game packages and the press releases, my name is spelt as "Kenichiro Mogi". That is my formal name. Ken is an abbreviation. All my friends call me Ken.
One of the reasons why I helped develop this particular game was because I wanted to promote public awareness of what a creative organ the brain is. There is too much emphasis on drilling the brain to do arithmetic etc., in which function the computer is far better anyway. I would like people from all walks of life to realize the potentials inherent in themselves.
Here's my earlier essay on the significance of the Aha! experience.
Onceness and the philosopher's walk
(Now available as a chapter in "The Future of Learning")
"The game package"
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